High Winds - Cyclone leaves the target reeling, reducing their damage and healing by 30% for 4 sec. Convoke the Spirits is capable of killing layer 8 bosses in a matter of seconds when juiced with enough anima powers, and will also make quick work of any of the more challenging mini-bosses. PvP Talents. Additionally, Convoke the Spirits' duration and number of spells cast are reduced by 50%. Outlaw Rogue, and Balance Druid for Mythic+ Dungeons, and Balance Druid, Windwalker Monk, and Affliction Warlock in Castle Nathria. The number of spells cast by Convoke are halved and occur over half the original channel duration. (Unconfirmed) Necrolord Unbridled Swarm - Adaptive Swarm has a 30% chance to split into two Swarms each time it jumps. Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 16 Druid spells and abilities over 4 sec.You will cast BalanceStarsurge, Starfall Feral, Guardian, RestorationWild Growth, Swiftmend Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form. Night Fae: Celestial Spirits - Convoke the Spirits' cooldown is reduced by 1 minute and will use an exceptional spell more often. Celestial Spirits (NEW)- Convoke the Spirits' cooldown is reduced by 60 seconds and has a chance to use an exceptional spell. Guardian Druid is a sturdy tank that manages damage intake through having strong passive reductions, a large health pool, increased healing received from Mastery, and a stackable active mitigation with Ironfur.They are an excellent sponge tank and once you have acquired enough gear they are mostly self-sufficient with a unique playstyle unlike any class.
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